DEWGATHER FIELD GAMES / Nº 01About the table ↗

A LITTLE LUCK. A LITTLE ROOM TO GROW.

The moss table.

Gather close. Grow together. Leave a little room for wonder.

A cluster of golden mushrooms
THE CLEARING0 / 37 beds
Amber / you Bluebell / guest

THE WAY OF THE WOODS

Small choices.
Growing possibilities.

  1. 01 / Cast

    The die sets the size of the group your new mushroom must make. Only your touching mushrooms count.

  2. 02 / Gather

    A 1 starts a new group. A 4 can grow a group of 3, or join a 2 and a 1. A 6 allows a group of 6 or more.

  3. 03 / Compare

    Fill the clearing, then compare your biggest groups. If those tie, compare the next biggest, and so on.

A few finer points

If your roll cannot be made, use the largest smaller size available. If all choices are bigger, use the smallest possible size. The glowing beds always apply this rule for you. You may join separate friendly groups, but the same group is never counted twice.

These are Nucleation’s original group-growth and scoring rules, with the optional opening swap switched off. The local computer uses a bounded colony-growth heuristic. Nudges suggest a legal move; they do not guarantee victory.

Click or tap a glowing bed. With a keyboard, Tab to a button and use Enter or Space. Undo returns to before your last die roll and restores the random sequence, including the computer response. Replay seed repeats the random sequence; different choices can still change the outcome. Changing mode or size begins a new game. Reload starts fresh.